Diana Wynne Jones´s Magic and Myths Collection (The Game, The Power of Three, Eight Days of Luke, Dogsbody):HarperCollinsChildren´sBooks. ePub edition Diana Wynne Jones
The bestselling author of Dream Team tells the interconnected stories of the NBA champion Golden State Warriors and the early-1970s Los Angeles Lakers, two extraordinary teams playing in extraordinary times and linked by one extraordinary man: Jerry West. With an update on Jerry West´s new gig In Golden Days, acclaimed sports journalist Jack McCallum uses two teams-today´s Golden State Warriors and the L.A. Lakers of the early 1970s-to trace the dynamic history of the National Basketball Association, which for much of the last half-century has marched memorably through the state of California. Tying together the two strands of McCallum´s story is Hall of Famer Jerry West, the ferociously competitive Laker guard who later became one of the key architects of the Warriors. With ´´the Logo´´ as his guide, McCallum takes us deep into the locker rooms and front offices of these two era-defining teams, leveraging the access and authority he has amassed over his forty-year career to create a picture of the cultural juggernaut that the NBA has become. Featuring up-close-and-personal portraits of some of the biggest names in basketball history, from Wilt Chamberlain to Steve Kerr to the transcendent duo of Stephen Curry and Kevin Durant, as well as an update on the Warriors´ continuing run of dominance and West´s first season with the L.A. Clippers, Golden Days is a history, not just of a changing sport, but a changing America. Featuring vintage photos and contemporary shots of NBA greats including Stephen Curry, Kevin Durant, Wilt Chamberlain, Jerry West, Elgin Baylor, Pat Riley, and more. ´´Full of juicy anecdotes and wagging fun . . . McCallum holds legitimate claim for being the greatest NBA writer of all time.´´-The Wall Street Journal ´´Only one writer I know could pull all this together: two iconic champions, two roundball revolutions, and the deadeye legend whose silhouette binds them both. If basketball writing had a logo, it would be the image of Jack McCallum.´´-Lee Jenkins, senior writer, Sports Illustrated ´´I had the pleasure of playing with, coaching with, and coaching for Jerry West, one of the great influences in the history of the NBA. Golden Days gets at the essence of the man as a player and an executive, while also exploring today´s game through the Golden State Warriors.´´-Pat Riley, president, Miami Heat ´´An original, fascinating, and breezy read.´´-Zach Lowe, senior writer, ESPN
From the winner of the Oscar for the Best Screenplay for The Imitation Game in 2015 comes a superb historical legal thriller based on the famous ´War of the Currents´ fought between Thomas Edison and George Westinghouse. In New York, in the late 1880s, the miracle of electric light is still in its infancy and untold riches and glory await the man who can power the nation with this new technology. Thomas Edison has won the race to the patent office for his electric light bulb and is now suing his one remaining rival, George Westinghouse, for infringement for the unheard-of sum of a billion dollars. To defend himself, Westinghouse makes a surprising choice in his attorney: he hires untested 26-year-old Paul Cravath who is fresh out of law school. The task facing Cravath is truly daunting - win. And the stakes are immense: the winner of the case will illuminate America. ´If Paul could not break the patent claim, Thomas Edison would have a monopoly on light itself...´ Soon to be a major film starring Eddie Redmayne
´´Steve Tadelis´s Game Theory is an ideal textbook for advanced undergraduates, and great preparation for graduate work. It provides a clear, self-contained, and rigorous treatment of all the key concepts, along with interesting applications; it also introduces key technical tools in a straightforward and intuitive way.´´--Drew Fudenberg, Harvard University´´Steven Tadelis is a leading scholar in applied game theory, and his expertise shines through in this excellent new text. Aimed at intermediate to advanced undergraduates, it presents and discusses the theory remarkably clearly, at both the intuitive and formal levels. One novel feature I like is its serious consideration of the decision theoretic foundations of game theory. Another is its transparent presentation of relatively recent topics and applications, such as reputations in asymmetric information games, legislative bargaining, and cheap talk communication.´´--Steve Matthews, University of Pennsylvania´´Steve Tadelis has written an up-to-date, comprehensive, yet reader-friendly introductory textbook to game theory. He explains difficult concepts in an exceptionally clear and simple way, making the book accessible to students with a minimal background in mathematics. The abundance of examples and illustrations, drawing from economics, political science, and business strategy, not only shows the wide range of applications of game theory, but also makes the book attractive and fun to read. Tadelis´s book will undoubtedly become a reference textbook for a first course in game theory.´´--Francis Bloch, école Polytechnique´´These days, game theory plays an essential role not only in economics, but in many other branches of social and engineering science, as well as philosophy, biology, psychology, even law. In all these disciplines, students and instructors alike should welcome this excellent resource for mastering the key tools of modern game theory.´´--Peter Hammond, University of Warwick´´It´s hard to write a game theory textbook that strikes a good balance between precision and accessibility. But Steve Tadelis has accomplished this juggling act, with style and humor besides.´´--Eric S. Maskin, Nobel Laureate in Economics, Harvard University´´Game theory is a powerful tool for understanding strategic behavior in business, politics, and other settings. Steve Tadelis´s text provides an ideal guide, taking you from first principles of decision theory to models of bargaining, auctions, signaling, and reputation building in a style that is both rigorous and reader-friendly.´´--Jonathan Levin, Stanford University´´Game Theory fills a void in the literature, serving as a text for an advanced undergraduate--or masters-level class. It has more detail than most undergraduate texts, while still being accessible to a broad audience and stopping short of the more technical approach of PhD-level texts. This is a valuable book, written by a meticulous scholar who is an expert in the field.´´--Matthew O. Jackson, author of Social and Economic Networks´´This is a great text, just at the right level for fourth-year undergraduates. The style is just right and the exercises are of high quality. Flow and organization are major strengths of the book--I can follow the text almost as is for the class I teach.´´--Luca Anderlini, Georgetown University
´To read [The Lying Game] is to have your nerves slowly but inexorably shredded as, over and again, the tension builds and then evaporates until the final, unexpected denouement´ Metro ´A gripping, unpredictable narrative that shifts like sand underfoot, and a plot that turns like the tide.´ ERIN KELLY bestselling author of HE SAID SHE SAID ´Thank goodness for Ruth Ware...[The Lying Game is] gripping enough to be devoured in a single sitting´ Independent Four friends. One promise. But someone isn´t telling the truth. The twisting new mystery from bestselling phenomenon Ruth Ware. The text message arrives in the small hours of the night. It´s just three words: I need you. Isa drops everything, takes her baby daughter and heads straight to Salten. She spent the most significant days of her life at boarding school on the marshes there, days which still cast their shadow over her. At school Isa and her three best friends used to play the Lying Game. They competed to convince people of the most outrageous stories. Now, after seventeen years of secrets, something terrible has been found on the beach. Something which will force Isa to confront her past, together with the three women she hasn´t seen for years, but has never forgotten. Theirs is no cosy reunion: Salten isn´t a safe place for them, not after what they did. It´s time for the women to get their story straight...
A radical approach to getting IT projects done faster and cheaper than anyone thinks possible Software in 30 Days summarizes the Agile and Scrum software development method, which allows creation of game-changing software, in just 30 days. Projects that use it are three times more successful than those that don´t. Software in 30 Days is for the business manager, the entrepreneur, the product development manager, or IT manager who wants to develop software better and faster than they now believe possible. Learn how this unorthodox process works, how to get started, and how to succeed. Control risk, manage projects, and have your people succeed with simple but profound shifts in the thinking. The authors explain powerful concepts such as the art of the possible, bottom-up intelligence, and why it´s good to fail early--all with no risk greater than thirty days. * The productivity gain vs traditional ´´waterfall´´ methods has been over 100% on many projects * Author Ken Schwaber is a co-founder of the Agile software movement, and co-creator, with Jeff Sutherland, of the ´´Scrum´´ technique for building software in 30 days * Coauthor Jeff Sutherland was cosigner of the Agile Manifesto, which marked the start of the Agile movement Software in 30 Days is a must-read for all managers and business owners who use software in their organizations or in their products and want to stop the cycle of slow, expensive software development. Programmers will want to buy copies for their managers and their customers so they will know how to collaborate to get the best work possible.
Excerpt from Sporting Days in Southern India: Being Reminiscences of Twenty Trips in Pursuit of Big Game, Chiefly in the Madras Presidency IN view of the numerous books on sport with big game which have been published, it requires a good deal of nerve to tackle such well-beaten ground; and although friends, on seeing the sketches in my shooting diaries, have repeatedly urged me to publish their contents, I have. About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.
Gone Are the Days:Jungle Hunting for Tiger and other Game in India and Nepal 1948-1969 Safari Press Peter Byrne
Last Days: Zombie Apocalypse:A Game of Survival Horror Ash Barker